let od = {
  methods: {
    odlines(paths) { 
      let _odlines = new XE.Obj.ODLines(this._earth);
      _odlines.translucentPass = true;
      // _odlines.color = color;
      _odlines.color = [1,1,1,5];
      _odlines.data = paths;
      // _odlines.timeDuration = timeDuration;
      _odlines.playing = true;
      // this.odlinesarr[item] = _odlines
    },
  }
}
export default od